Over the years, there have been a lot of games that have come and gone. Some of them are still around in various forms, but a lot of games have fallen by the wayside. The best of them (or at least, the most popular) become collectors' items and difficult to find. Here are some games that I missed out on getting, and would like to have.
Buck Rogers XXVc - When this was around, I was in an anti-TSR frame of mind. It was easier to laugh at a TSR attempt at SF than to actually look into it, especially when my only real experience of the property was the campy late-'70s-early-'80s TV show. I have since learned that this was a pretty interesting setting, and the system was apparently not bad. Ah, well.
Bunnies & Burrows - I was much too much of a "serious" gamer when I was a kid, and this was pretty much, conceptually, the antithesis of what I wanted. Yeah, I was dumb. The GURPS version was excellent (and I still have it), but I wish I'd had the presence of mind to get the original.
Lords of the Middle Sea - A wargame from Chaosium, set in a future where the seas have risen about a thousand feet, and a significant portion of the midwest has collapsed (due to all the helium being removed, if I recall correctly). Based on a short story, the title of which eludes me at the moment. Super-cool setting, now hard to find for less than a hundred bucks.
Skyrealms of Jorune - Although intrigued by the art and story bits in the advertising, I never got around to picking this up. Recently, a friend of mine showed me his copy, and I realized what I had been missing. Should have gotten it when I had the chance, years ago.
Worlds of Wonder - Chaosium's boxed set was, in some ways, the first "universal" RPG. I kinda have this, actually, as I photocopied a friend's books, but I wish that I'd gotten a copy of this game when it was around. I hear that Magic World is being redone in the new BRP system, and I do have Superworld. Future World was pretty spiffy, sort of a prototype of Stargate. The universal city was an interesting idea.
FTL:2448, Stalking the Night Fantastic, and Fringeworthy - The three games from Tri-Tac for sci-fi, horror, and another Stargate prototype, respectively. The system was unwieldy (and I think it was derived from Morrow Project, though the relationship was distant, as I recall) and the setting details were sketchy, but we had so much fun playing these in the '80s. I never got copies, though, and relied on the copies owned by the GM. What a mistake that was. At least I was smart enough to get the BTRC games that were (vaguely) similar, even if I don't think that I'd ever play them due to their complexity: TimeLords, SpaceTime, and Warp World.
Dune: Chronicles of the Imperium - Actually, I did own this. Then I stupidly put it up for auction at GenCon (the last one in Milwaukee, and the only GenCon I've been able to make it to). Someone got a great deal on it, and I got shafted. Stupid, stupid, stupid. Ah, well, at least I have Burning Sands: Jihad.
What games did you miss out on?