You'll need both GURPS 4E and GURPS Voodoo (which apparently hasn't been released in PDF in the "GURPS Classic" line yet) to make use of this material, as all of the background and non-game mechanical stuff is in there. I have not explicitly included what spirits can do yet. I am working on a spirit template for GURPS Voodoo games, but it's the most complicated part of the whole conversion.
For
all Possession effects, see GURPS
Voodoo
for special effects that apply. For Spirit Warrior templates, use the
value given as the base for the Shapeshifting (Alternate Form)
advantage. Note
that if a character has some of the advantages and disadvantages
involved in the Possession effects, it will change the Spirit Warrior
base value.
The stats are long, so they are behind a cut.
Legba
Minor
Manifestation
ST
17; DX 12; IQ
12; HT 10.
Will
13; Per 14; Speed
5.5; Dodge 10; Move
7.
SM +0; n/a lbs. Fatigue 40.
Moderate
Manifestation
ST
20; DX 14; IQ
14; HT 14.
Will
16; Per 15; Speed
7.00; Dodge 11; Move
8.
SM +0; n/a lbs. Fatigue 80.
Major
Manifestation
ST
30; DX 15; IQ
20; HT 20.
Will
22; Per 21; Speed
8.75; Dodge 12; Move
9.
SM +0; n/a lbs. Fatigue 120.
Possession
+7
ST [70],
+4 DR [20],
16 pts. to divide between Lockpicking/TL, Electronics Operation/TL
(Security), and either Computer Hacking/TL or Computer Operation/TL
(depending on the campaign). Possessed persons gain the appearance
quirk “Seems Older Than He Is” [-1].
The Spirit Warrior template base cost is 105 pts.
Damballa and
Ayida-Wedo
Minor
Manifestation
ST
10; DX 13; IQ
14; HT 12.
Will
14; Per 14; Speed
5.75; Dodge 10; Move
7.
SM +0; n/a lbs. Fatigue 40.
Moderate
Manifestation
ST
14; DX 14; IQ
16; HT 13.
Will
18; Per 19; Speed
6.75; Dodge 11; Move
7.
SM +0; n/a lbs. Fatigue 70.
Major
Manifestation
ST
20; DX 15; IQ
19; HT 18.
Will
20; Per 20; Speed
8.25; Dodge 11; Move
8.
SM +0; n/a lbs. Fatigue 110.
Possession
+2
ST [20],
+3 DX [60],
+2 DR [10],
Flexibility [5], 4 pts. of Climbing and 4 pts. of Swimming, Cannot
Speak [-15] (Spirit Warriors instead have Disturbing Voice [-10]).
Spirit Warrior template base is 93 pts.
Erzulie
Minor
Manifestation
ST
10; DX 11; IQ
12; HT 10.
Will
14; Per 14; Speed
5.25; Dodge 9; Move
5.
SM +0; n/a lbs. Fatigue 25.
Moderate
Manifestation
ST
13; DX 13; IQ
14; HT 14.
Will
16; Per 14; Speed
6.75; Dodge 10; Move
7.
SM +0; n/a lbs. Fatigue 50.
Major
Manifestation
ST
16; DX 15; IQ
17; HT 18.
Will
18; Per 17; Speed
8.25; Dodge 12; Move
9.
SM +0; n/a lbs. Fatigue 70.
Possession
+1
ST [10], +2 DX [40], +5 Charisma [25], +2 DR [10], 8 pts. in Dancing,
8 pts. in Sex Appeal, Lecherousness
(12) [-15]. Spirit Warrior
base is 86 pts.
Obatala
Minor
Manifestation
ST
11; DX 12; IQ
16; HT 11.
Will
17; Per 18; Speed
5.75; Dodge 9; Move
6.
SM +0; n/a lbs. Fatigue 30.
Moderate
Manifestation
ST
11; DX 14; IQ
18; HT 14.
Will
20; Per 20; Speed
7.00; Dodge 11; Move
7.
SM +0; n/a lbs. Fatigue 60.
Major
Manifestation
ST
14; DX 15; IQ
21; HT 20.
Will
24; Per 22; Speed
8.75; Dodge 12; Move
8.
SM +0; n/a lbs. Fatigue 100.
Possession
+2
ST [20], +3 HT [30], +2 DR [10], Resistant (Immunity to Sickness)
[15], Quirks: Compulsive Cleaner, Always Wears White [-2]. Optional:
Mind Reading [30] (may
also select powers from the Telepathy power).
Spirit Warrior base 73 pts., or optionally 103 pts. or
more.
Chango
Minor
Manifestation
ST
12; DX 14; IQ
13; HT 14.
Will
15; Per 14; Speed
7.00; Dodge 11; Move
8.
SM +0; n/a lbs. Fatigue 30.
Moderate
Manifestation
ST
14; DX 16; IQ
13; HT 17.
Will
16; Per 14; Speed
8.25; Dodge 12; Move
9.
SM +0; n/a lbs. Fatigue 50.
Major
Manifestation
ST
21; DX
17; IQ
14; HT
22.
Will
19; Per
15; Speed
9.75; Dodge
12; Move
9.
SM
+0; n/a
lbs. Fatigue 85.
Possession
+4
ST [40], +3 DX [60], +2 HT [20], +4 DR [20], +10 DR vs. burning
attacks [30], Bad Temper (12) [-10], Lecherousness (12) [-15].
Optionally:
may select powers from Heat/Fire and Electricity powers. Spirit
Warrior base is 145 pts. or, optionally, more.
Orunla
Minor
Manifestation
ST
10; DX
10; IQ
15; HT
12.
Will
17; Per
17; Speed
5.50; Dodge
9; Move
5.
SM
+0; n/a
lbs. Fatigue 35.
Moderate
Manifestation
ST
11; DX
12; IQ
18; HT
14.
Will
20; Per
20; Speed
6.50; Dodge
10; Move
7.
SM
+0; n/a
lbs. Fatigue 75.
Major
Manifestation
ST
13; DX
14; IQ
20; HT
18.
Will
23; Per
24; Speed
8.00; Dodge
11; Move
8.
SM
+0; n/a
lbs. Fatigue 110.
Possession
Orunla
does not possess people. See GURPS
Voodoo.
Oggun
Minor
Manifestation
ST
14; DX
16; IQ
12; HT
16.
Will
16; Per
14; Speed
8.00; Dodge
12; Move
8.
SM
+0; n/a
lbs. Fatigue 25.
Moderate
Manifestation
ST
20; DX
18; IQ
13; HT
18.
Will
18; Per
15; Speed
9.00; Dodge
12; Move
9.
SM
+0; n/a
lbs. Fatigue 50.
Major
Manifestation
ST
24; DX
19; IQ
14; HT
24.
Will
19; Per
16; Speed
10.75; Dodge
13; Move
9.
SM
+0; n/a
lbs. Fatigue 90.
Possession
+4
ST [40], +4 DX [80], +4 HT [40], +7 DR [35], Combat Reflexes [15], 16
pts. to put in any weapon skills that are appropriate at the time
(Spirit Warriors treat this as Modular Abilities (5/4)
of four slots of 4 pts. each, for Combat Skills only (-30%) that only
change on Possession, for a total of 60
pts.), Bloodlust (12) [-10], Overconfidence (12) [-5], Odious
Personal Habit (Constant Swearing and Profanity) [-10]. The Spirit
Warrior base is 245 pts.
Ochosi
Minor
Manifestation
ST
13; DX
15; IQ
14; HT
14.
Will
16; Per
17; Speed
7.25; Dodge
11; Move
7.
SM
+0; n/a
lbs. Fatigue 25.
Moderate
Manifestation
ST
16; DX
17; IQ
15; HT
19.
Will
18; Per
20; Speed
9.00; Dodge
12; Move
8.
SM
+0; n/a
lbs. Fatigue 50.
Major
Manifestation
ST
20; DX
18; IQ
17; HT
21.
Will
20; Per
22; Speed
9.75; Dodge
13; Move
9.
SM
+0; n/a
lbs. Fatigue 80.
Possession
+3
ST [30], +2 DX [40], +1 HT [10], +4 DR [20], +4 Per [20], 8pts. each
in Tracking, Stealth, Survival (Jungle), and Throwing [32],
Overconfidence (12) [-5], Impulsiveness (12) [-10]. The Spirit
Warrior base is 137 pts.
The Guede Triad:
Baron Samedi,
Baron Cimitie, and Captain Zombi
Minor
Manifestation
ST
13; DX
14; IQ
14; HT
14.
Will
16; Per
16; Speed
7.00; Dodge
10; Move
7.
SM
+0; n/a
lbs. Fatigue 30.
Moderate
Manifestation
ST
15; DX
16; IQ
16; HT
18.
Will
18; Per
17; Speed
8.50; Dodge
11; Move
8.
SM
+0; n/a
lbs. Fatigue 45.
Major
Manifestation
ST
19; DX
17; IQ
18; HT
20.
Will
20; Per
19; Speed
9.25; Dodge
12; Move
9.
SM
+0; n/a
lbs. Fatigue 70.
Possession
+4
ST [40], +1 DX [20], +4 HT [40], +5 DR [25], Haggard and Gaunt
Features (-2 reactions) [-10], Kleptomania (12) [-15], Compulsive
Behavior (Lying) (12) [-15], Odious Personal Habit (Filthy Language)
[-5] (note: not as bad as the Possessed of Oggun). Spirit Warrior
base is 80 pts.
Mayombe
Zarabanda
Minor
Manifestation
ST
13; DX
15; IQ
13; HT
16.
Will
15; Per
14; Speed
7.75; Dodge
11; Move
7.
SM
+0; n/a
lbs. Fatigue 25.
Moderate
Manifestation
ST
19; DX
18; IQ
14; HT
18.
Will
18; Per
15; Speed
9.00; Dodge
12; Move
9.
SM
+0; n/a
lbs. Fatigue 45.
Major
Manifestation
ST
23; DX
20; IQ
14; HT
23.
Will
19; Per
16; Speed
10.75; Dodge
13; Move
10.
SM
+0; n/a
lbs. Fatigue 85.
Possession
+4
ST [40], +2 DX [40], -1 IQ [-20], +3 HT [30], +4 DR [20], 8 pts. for
any combat/weapon skills (as per Oggun,
costing 30 pts. for two slots of 4 pts. each), Berserk (12) [-10],
Bloodlust (12) [-10]. The Spirit Warrior base is 120 pts. After years
of exposure to this spirit, people gain Uncontrollable Appetite
(Life) (12) [-15].
Ikku (Death)
Minor
Manifestation
ST
12; DX
15; IQ
14; HT
13.
Will
16; Per
16; Speed
7.00; Dodge
10; Move
7.
SM
+0; n/a
lbs. Fatigue 25.
Moderate
Manifestation
ST
16; DX
15; IQ
16; HT
15.
Will
18; Per
16; Speed
7.50; Dodge
11; Move
7.
SM
+0; n/a
lbs. Fatigue 40.
Major
Manifestation
ST
20; DX
16; IQ
18; HT
20.
Will
20; Per
19; Speed
9.00; Dodge
12; Move
9.
SM
+0; n/a
lbs. Fatigue 75.
Possession
+3
ST [30], +2 DX [40], +5 HT [50], +4 DR [20], 8 pts. each in Stealth,
Escape, and Knife [24], Sadism (12) [-15]. The Spirit Warrior base is
149 pts. Spirit Warriors of Ikku must take and fulfill Vow (Sacrifice
one victim per month) [-15] in order to keep the ability.
Mbua
Minor
Manifestation
ST
13; DX
14; IQ
14; HT
15.
Will
16; Per
17; Speed
7.25; Dodge
11; Move
7.
SM
+0; n/a
lbs. Fatigue 24.
Moderate
Manifestation
ST
17; DX
16; IQ
15; HT
18.
Will
18; Per
20; Speed
8.50; Dodge
12; Move
8.
SM
+0; n/a
lbs. Fatigue 50.
Major
Manifestation
ST
22; DX
17; IQ
17; HT
20.
Will
20; Per
21; Speed
9.25; Dodge
13; Move
9.
SM
+0; n/a
lbs. Fatigue 75.
Possession
+4
ST [40], +4 DX [80], +3 HT [30], +5 DR [20], Combat Reflexes [15],
Danger Sense [15], High Pain Threshold [10], Bloodlust (12) [-10],
Sadism (12) [-15]. Upon becoming a Spirit Warrior of Mbua, a person
immediately gains Uncontrollable Appetite (Life) (12) [-15], and many
Spirit Warriors of Mbua have other debilitating disadvantages (see
GURPS Voodoo).
The Kiyumbe
ST
13; DX
14; IQ
7; HT
15.
Will
14; Per
14; Speed
7.25; Dodge
9; Move
6.
SM
+0; n/a
lbs. Fatigue 25.
Possession
+2
ST [20], +1 HT [10], +1 DR [5], Berserk (6) [-20]. There are no
Spirit Warriors of the Kiyumbe.
The Nkisi
ST
13; DX
16; IQ
15; HT
16.
Will
16; Per
16; Speed
8.00; Dodge
11; Move
8.
SM
+0; n/a
lbs. Fatigue 35.
Possession
+2
ST [20], +2 DX [40], +2 HT [20]. There are no Spirit Warriors of the
Nkisi.
The Pantheon of
the Lodges
Abraxas
Minor
Manifestation
ST
13; DX
13; IQ
14; HT
14.
Will
16; Per
15; Speed
6.75; Dodge
11; Move
8.
SM
+0; n/a
lbs. Fatigue 40.
Moderate
Manifestation
ST
17; DX
16; IQ
16; HT
16.
Will
18; Per
17; Speed
8.00; Dodge
12; Move
8.
SM
+0; n/a
lbs. Fatigue 80.
Major
Manifestation
ST
22; DX
17; IQ
20; HT
20.
Will
21; Per
20; Speed
9.25; Dodge
13; Move
9.
SM
+0; n/a
lbs. Fatigue 120.
Possession
Abraxas
does not possess people.
Pan
Minor
Manifestation
ST
11; DX
14; IQ
14; HT
12.
Will
15; Per
14; Speed
6.50; Dodge
10; Move
6.
SM
+0; n/a
lbs. Fatigue 28.
Moderate
Manifestation
ST
16; DX
18; IQ
16; HT
16.
Will
17; Per
16; Speed
8.50; Dodge
12; Move
8.
SM
+0; n/a
lbs. Fatigue 46.
Major
Manifestation
ST
20; DX
21; IQ
17; HT
17.
Will
19; Per
18; Speed
9.50; Dodge
13; Move
10.
SM
+0; n/a
lbs. Fatigue 75.
Possession
+1
ST [10], +3 DX [60], +2 HT [20], +1 DR [5], +2 Charisma [10], 8pts.
each in Musical Instrument
(Flute), Sex Appeal, and Carousing [24],
Lecherousness (12) [-15], Compulsive Behavior (Carousing) (12) [-5].
The Spirit Warrior base is
109 pts.
Animae
ST
13; DX
15; IQ
15; HT
14.
Will
17; Per
16; Speed
7.25; Dodge
11; Move
7.
SM
+0; n/a
lbs. Fatigue 35.
Possession
+1
ST [10], +1 DX [20]. There are no Spirit Warriors of Animae.
Daemons
ST
14; DX
15; IQ
10; HT
17.
Will
14; Per
12; Speed
8.00; Dodge
12; Move
8.
SM
+0; n/a
lbs. Fatigue 50.
Possession
+2
ST [20], +1 DX [20], +2 HT [20]. There are no Spirit Warriors of
Daemons.
Genii
ST
12; DX
14; IQ
16; HT
16.
Will
17; Per
17; Speed
7.50; Dodge
11; Move
7.
SM
+0; n/a
lbs. Fatigue 30.
Possession
+3
ST [30], +2 DX [40], +4 HT [40]. The Spirit Warrior base is 110 pts.
Demiurges
Minor
Manifestation
ST
11-13; DX
12-13; IQ
12-14; HT
10-14.
Will
13-15; Per
13-15; Speed
5.50-6.75; Dodge
9-11; Move
6-8.
SM
+0; n/a
lbs. Fatigue 30-40.
Moderate
Manifestation
ST
14-20; DX
13-16; IQ
14-17; HT
14-17.
Will
14-18; Per
14-19; Speed
6.75-8.25; Dodge
10-12; Move
7-9.
SM
+0; n/a
lbs. Fatigue 45-80.
Major
Manifestation
ST
17-32+; DX
14-22; IQ
18-24; HT
18-24.
Will
19-25; Per
19-25; Speed
8.00-11.50; Dodge
11-13; Move
8-10.
SM
+0; n/a
lbs. Fatigue 60-120+.
Possession
Possession
effects of Demiurges vary.
In-Betweeners
Bird People
ST
12; DX
13; IQ
10; HT
13.
Will
10; Per
10; Speed
6.50; Dodge
9; Move
6.
SM
+0; 100-150
lbs. Fatigue 13.
Template
[Total 293
pts.]: +2 ST [20], +3 DX [60], +3 HT [30], Flight (Winged -25%) [30],
Claws (Talons) [8], Doesn’t
Breathe [20], Doesn’t Eat or Drink [10], Doesn’t Sleep [20],
Empathy [15], Injury
Tolerance (Homogenous) [40], Unkillable
1 [50], Regeneration (Regular) [25], Bloodlust (12) [-10],
Impulsiveness (12) [-10], Uncontrollable Appetite (Life) (12) [-15].
Cat People
ST
12; DX
14; IQ
10; HT
12.
Will
10; Per
10; Speed
6.50; Dodge
9; Move
6.
SM
+0; 130-170
lbs. Fatigue 12.
Template
[Total 338 pts.]:
+2 ST [20], +4 DX [80], +2 HT [20], Combat Reflexes [15], Doesn’t
Breathe [20], Doesn’t Eat or Drink [10], Doesn’t Sleep [20],
Flexible [5], Claws (Talons)
[8], Sharp Teeth [1],
Empathy [15], Injury
Tolerance (Homogenous) [40], Unkillable
1 [50], Night Vision 9 [9], Regeneration (Fast) [50], Sadism (12)
[-15].
Skin-Changers
ST
14; DX
14; IQ
12; HT
15.
Will
12; Per
12; Speed
7.25; Dodge
10; Move
7.
SM
+0; 120-200
lbs. Fatigue 15.
Template
[Total 531 pts.]: +4 ST [40], +4 DX [80], +2 IQ [40], +5 HT [50],
Combat Reflexes [15], Doesn’t Breathe [20], Doesn’t Eat or Drink
[10], Doesn’t Sleep [20], Empathy [15], High Pain Threshold [10],
Injury Tolerance (Homogenous) [40], Morph (Requires Skin -20%) [80],
Unkillable 1 [50], Unaging [15], Regeneration (Very Fast) [100],
Appearance (Horrific) [-24], Sadism (12) [-15], Uncontrollable
Appetite (Life) (12) [-15]
Snake People
ST
12; DX
12; IQ
10; HT
12.
Will
10; Per
10; Speed
6.00; Dodge
9; Move
6.
SM
+0; 140-200
lbs. Fatigue 12.
Template
[Total 237
pts.]: +2 ST [20], +2
DX [40], +2 HT [20], +2 DR [10], Doesn’t
Breathe [20], Doesn’t Eat or Drink [10], Doesn’t Sleep [20],
Injury Tolerance (Homogenous) [40], Unkillable
1 [50], Regeneration (Regular) [25], Unaging [15], Fangs [2]
(Follow-up Toxic Attack 4d, Cyclic 10 seconds, 5 Cycles +100%;
Resistible HT–5 -5% [32]), Sadism (12) [-15], Bloodlust (12) [-10],
Odious Personal Habit (Prefers to eat small living animals) [-5],
Appearance (Monstrous,
concealable -75%)
[-5], Vulnerability (x2
damage from Fire) [-30], Dislike Sunlight [-1].
The Tontons
Makouts
ST
14; DX
12; IQ
9; HT
13.
Will
9; Per
9; Speed
6.25; Dodge
9; Move
6.
SM
+0; 150-250
lbs. Fatigue 13.
Template
[Total 229 pts.]: +4 ST [40], +2 DX [40], -1 IQ [-20], +3 HT [30], +2
DR [10], Doesn’t Breathe
[20], Doesn’t Eat or Drink [10], Doesn’t Sleep [20], Injury
Tolerance (Homogenous) [40], Unkillable
1 [50], Regeneration (Regular) [25], High
Pain Threshold [10], Bad Temper (12) [-10], Gluttony (12) [-5],
Appearance (Hideous) [-16], Uncontrollable Appetite (Life) (12)
[-15].
[Note: I'm not sure why some of the In-Betweeners don't have Unaging. I might add it in to all of them that don't already have it, since it seems like an oversight rather than an intention. As far as I can tell, In-Betweener Invulnerability can best be modeled as a combination of Doesn't Breathe, Doesn't Eat or Drink, Doesn't Sleep, Injury Tolerance (Homogenous), and Unkillable 1. Murder Addiction is Uncontrollable Appetite (Life)]
Devourers
ST
28-40+; DX
12-22; IQ
16-26; HT
18-30.
Will
IQ+6; Per
IQ+5; Speed
7.50-13.00; Dodge
10-17; Move
7-14.
SM
var.; var.
lbs. Fatigue HT×5+.
Sendings
ST
13-20; DX
15-20; IQ
*; HT 15-25.
Will
*; Per *; Speed
7.50-11.25; Dodge
10-14; Move
7-11.
SM
var.; var.
lbs. Fatigue 16-40.
One of my all time favorite GURPS books.
ReplyDeleteMine too. Also, as I'm sure you're aware, it includes a witch in it, as one of the sample characters.
Delete