My babblings on roleplaying games, of a variety of sorts including "old school" ones, but focused on adventure gaming principles over media emulation
In a marathon session today, I finished up a draft of almost all of the character creation chapter. I need to figure out how to present the equipment lists without violating copyright, and I'm going to include the "College Courses" material from Dragon 51/Top Secret Companion, but that's pretty much all I have left in that chapter. There's still quite a bit to go, what with the combat rules and general action resolution systems, but I'm back actively working on it at least. Thanks for the kick in the pants!