Wednesday, June 25, 2014

AD&D Demographic Data Part II

Serves me right for wanting to get something out there before I really let it settle. While watching the World Cup matches, I figured out a reasonably quick and easy way to properly adjust the percentage chances for each of the ID# categories in the last post. So, here is the adjusted data (after the cut). All that needs to be done now is to divide each ID#'s percentage among the classes included in that group. This could be done in various ways, which is why I am leaving it as the raw data. One could simply divide the percentage evenly among the classes, or one could weight the classes and divide the percentage according to that weight. One could even make a priority list and give the full percentage to whichever class comes highest in priority. The details will vary by setting.

Note that when that division of percentages is finished, there should be a bit left over. That covers the "hopeless characters", who don't qualify for any class.

Without further ado, here's the corrected data, now just listed as ID#, classes, raw stat minimums of the category, and then the odds of that category occurring (multiply by 100 to get actual % chance):




ID# 1 Assassin  S12 I11 W6 D12 Co6 Ch3
0.00296077877283

ID# 2 Cleric  S6 I6 W9 D3 Co6 Ch6
0.0356028825045

ID# 3 Assassin Cleric Magic-User Thief  S12 I11 W9 D12 Co6 Ch6
0.00213661417365

ID# 4 Cleric Druid  S6 I6 W12 D6 Co6 Ch15
0.000373840332031

ID# 5 Assassin Cleric Druid Magic-User Thief  S12 I11 W12 D12 Co6 Ch15
0.000110443797894

ID# 6 Fighter  S9 I3 W6 D6 Co7 Ch6
0.0331847369671

ID# 7 Assassin Fighter Magic-User Thief  S12 I11 W6 D12 Co7 Ch6
0.0126621797681

ID# 8 Cleric Fighter  S9 I6 W9 D6 Co7 Ch6
0.0204771310091

ID# 9 Assassin Cleric Fighter Magic-User Thief  S12 I11 W9 D12 Co7 Ch6
0.0412013866007

ID# 10 Cleric Druid Fighter  S9 I6 W12 D6 Co7 Ch15
0.0010584872216

ID# 11 Assassin Cleric Druid Fighter Magic-User Thief  S12 I11 W12 D12 Co7 Ch15
0.00186219031457

ID# 12 Illusionist  S6 I15 W6 D16 Co3 Ch6
0.000172150845174

ID# 13 Assassin Illusionist Magic-User Thief  S12 I15 W6 D16 Co6 Ch6
1.5115190763e-005

ID# 14 Cleric Illusionist Magic-User Thief  S6 I15 W9 D16 Co6 Ch6
0.000633589283098

ID# 15 Assassin Cleric Illusionist Magic-User Thief  S12 I15 W9 D16 Co6 Ch6
4.99911257066e-005

ID# 16 Cleric Druid Illusionist Magic-User Thief  S6 I15 W12 D16 Co6 Ch15
3.27509733324e-005

ID# 17 Assassin Cleric Druid Illusionist Magic-User Thief  S12 I15 W12 D16 Co6 Ch15
2.58408545051e-006

ID# 18 Fighter Illusionist Magic-User Thief  S9 I15 W6 D16 Co7 Ch6
0.000288945448119

ID# 19 Assassin Fighter Illusionist Magic-User Thief  S12 I15 W6 D16 Co7 Ch6
0.000296260404866

ID# 20 Cleric Fighter Illusionist Magic-User Thief  S9 I15 W9 D16 Co7 Ch6
0.000955629337113

ID# 21 Assassin Cleric Fighter Illusionist Magic-User Thief  S12 I15 W9 D16 Co7 Ch6
0.000944000028539

ID# 22 Cleric Druid Fighter Illusionist Magic-User Thief  S9 I15 W12 D16 Co7 Ch15
4.93975712743e-005

ID# 23 Assassin Cleric Druid Fighter Illusionist Magic-User Thief  S12 I15 W12 D16 Co7 Ch15
4.18497184e-005

ID# 24 Magic-User  S3 I9 W6 D6 Co6 Ch6
0.0359765738249

ID# 25 Assassin Magic-User Thief  S12 I11 W6 D12 Co6 Ch6
0.000646024942398

ID# 26 Cleric Magic-User  S6 I9 W9 D6 Co6 Ch6
0.0251557677984

ID# 27 Cleric Druid Magic-User  S6 I9 W12 D6 Co6 Ch15
0.00130033027381

ID# 28 Fighter Magic-User  S9 I9 W6 D6 Co7 Ch6
0.0215356200933

ID# 29 Cleric Fighter Magic-User  S9 I9 W9 D6 Co7 Ch6
0.0709009617567

ID# 30 Cleric Druid Fighter Magic-User  S9 I9 W12 D6 Co7 Ch15
0.00344345998019

ID# 31 Illusionist Magic-User Thief  S6 I15 W6 D16 Co6 Ch6
0.000191572471522

ID# 32 Cleric Fighter Monk Thief  S15 I6 W15 D15 Co11 Ch6
7.27884034859e-005

ID# 33 Assassin Cleric Fighter Magic-User Monk Thief  S15 I11 W15 D15 Co11 Ch6
0.000131482069264

ID# 34 Cleric Druid Fighter Monk Thief  S15 I6 W15 D15 Co11 Ch15
7.82671122579e-006

ID# 35 Assassin Cleric Druid Fighter Magic-User Monk Thief  S15 I11 W15 D15 Co11 Ch15
1.13102832984e-005

ID# 36 Assassin Cleric Fighter Illusionist Magic-User Monk Thief  S15 I15 W15 D16 Co11 Ch6
1.0695553101e-005

ID# 37 Assassin Cleric Druid Fighter Illusionist Magic-User Monk Thief  S15 I15 W15 D16 Co11 Ch15
9.20047455111e-007

ID# 38 Cleric Fighter Magic-User Monk Thief  S15 I9 W15 D15 Co11 Ch6
8.22824658826e-005

ID# 39 Cleric Druid Fighter Magic-User Monk Thief  S15 I9 W15 D15 Co11 Ch15
7.07806066202e-006

ID# 40 Cleric Druid Fighter Magic-User Paladin  S12 I9 W13 D6 Co9 Ch17
0.000203421921469

ID# 41 Assassin Cleric Druid Fighter Magic-User Paladin Thief  S12 I11 W13 D12 Co9 Ch17
0.000229797486099

ID# 42 Assassin Cleric Druid Fighter Illusionist Magic-User Paladin Thief  S12 I15 W13 D16 Co9 Ch17
4.94651567351e-006

ID# 43 Cleric Druid Fighter Magic-User Monk Paladin Thief  S15 I9 W15 D15 Co11 Ch17
1.769516075e-006

ID# 44 Assassin Cleric Druid Fighter Magic-User Monk Paladin Thief  S15 I11 W15 D15 Co11 Ch17
2.82757082459e-006

ID# 45 Assassin Cleric Druid Fighter Illusionist Magic-User Monk Paladin Thief  S15 I15 W15 D16 Co11 Ch17
2.30011892199e-007

ID# 46 Cleric Fighter Magic-User Ranger  S13 I13 W14 D6 Co14 Ch6
0.00032363878563

ID# 47 Assassin Cleric Fighter Magic-User Ranger Thief  S13 I13 W14 D12 Co14 Ch6
0.000521169335116

ID# 48 Cleric Druid Fighter Magic-User Ranger  S13 I13 W14 D6 Co14 Ch15
2.78399202216e-005

ID# 49 Assassin Cleric Druid Fighter Magic-User Ranger Thief  S13 I13 W14 D12 Co14 Ch15
4.48317623523e-005

ID# 50 Assassin Cleric Fighter Illusionist Magic-User Ranger Thief  S13 I15 W14 D16 Co14 Ch6
1.99992173293e-005

ID# 51 Assassin Cleric Druid Fighter Illusionist Magic-User Ranger Thief  S13 I15 W14 D16 Co14 Ch15
1.72036288859e-006

ID# 52 Assassin Cleric Fighter Magic-User Monk Ranger Thief  S15 I13 W15 D15 Co14 Ch6
2.35888201132e-005

ID# 53 Assassin Cleric Druid Fighter Magic-User Monk Ranger Thief  S15 I13 W15 D15 Co14 Ch15
2.02914588954e-006

ID# 54 Assassin Cleric Fighter Illusionist Magic-User Monk Ranger Thief  S15 I15 W15 D16 Co14 Ch6
5.12800443175e-006

ID# 55 Assassin Cleric Druid Fighter Illusionist Magic-User Monk Ranger Thief  S15 I15 W15 D16 Co14 Ch15
4.41118658046e-007

ID# 56 Cleric Druid Fighter Magic-User Paladin Ranger  S13 I13 W14 D6 Co14 Ch17
6.95997823641e-006

ID# 57 Assassin Cleric Druid Fighter Magic-User Paladin Ranger Thief  S13 I13 W14 D12 Co14 Ch17
1.12079424071e-005

ID# 58 Assassin Cleric Druid Fighter Illusionist Magic-User Paladin Ranger Thief  S13 I15 W14 D16 Co14 Ch17
4.30090693726e-007

ID# 59 Assassin Cleric Druid Fighter Magic-User Monk Paladin Ranger Thief  S15 I13 W15 D15 Co14 Ch17
5.07286472384e-007

ID# 60 Assassin Cleric Druid Fighter Illusionist Magic-User Monk Paladin Ranger Thief  S15 I15 W15 D16 Co14 Ch17
1.10279671617e-007

ID# 61 Thief  S6 I6 W3 D9 Co6 Ch6
0.0359767526388

ID# 62 Cleric Thief  S6 I6 W9 D9 Co6 Ch6
0.0251557081938

ID# 63 Cleric Druid Thief  S6 I6 W12 D9 Co6 Ch15
0.00130032654852

ID# 64 Fighter Thief  S9 I6 W6 D9 Co7 Ch6
0.0215355604887

ID# 65 Cleric Fighter Thief  S9 I6 W9 D9 Co7 Ch6
0.0711518675089

ID# 66 Cleric Druid Fighter Thief  S9 I6 W12 D9 Co7 Ch15
0.00367385614663

ID# 67 Magic-User Thief  S6 I9 W6 D9 Co6 Ch6
0.025603339076

ID# 68 Cleric Magic-User Thief  S6 I9 W9 D9 Co6 Ch6
0.0846780687571

ID# 69 Cleric Druid Magic-User Thief  S6 I9 W12 D9 Co6 Ch15
0.00437710620463

ID# 70 Fighter Magic-User Thief  S9 I9 W6 D9 Co7 Ch6
0.0616589635611

ID# 71 Cleric Fighter Magic-User Thief  S9 I9 W9 D9 Co7 Ch6
0.203286662698

ID# 72 Cleric Druid Fighter Magic-User Thief  S9 I9 W12 D9 Co7 Ch15
0.0100045092404

ID# 73 Cleric Druid Fighter Magic-User Paladin Thief  S12 I9 W13 D9 Co9 Ch17
0.000467983190902

ID# 74 Cleric Fighter Magic-User Ranger Thief  S13 I13 W14 D9 Co14 Ch6
0.000555814185645

ID# 75 Cleric Druid Fighter Magic-User Ranger Thief  S13 I13 W14 D9 Co14 Ch15
4.78119654872e-005

ID# 76 Cleric Druid Fighter Magic-User Paladin Ranger Thief  S13 I13 W14 D9 Co14 Ch17
1.19529895528e-005

1 comment:

  1. Hm. Testing it, the numbers don't come up exactly correct when I insert a routine to divide the percentages up evenly among the available classes in each category. I'll have to do some more debugging. The numbers in the previous version should be completely reliable, however, and these are very close to correct.

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